July 8, 2009

Makin' A Game

Wow, one whole month without a post.

For a very long time I have had many, many ideas on games I would like to make. Well I am finally going to do it. The other night I had new revelations on how to deal with certain problems. For example the game I am going to be making is a MMO and the single biggest issue was how to prevent new players from being utterly crushed by existing ones without adding in arbitrary restrictions, such as anyone level 50 can only attack down to level 40.

I have half a dozen solid ideas which throw off normal MMO conventions. These ideas I have not seen anywhere in the market I am targeting. In fact the entire game premise is something I've not seen done yet.

Of course I won't be able to make this game on my own. Well I could, but it would take much too long. I am going to have to hire some people and form a real company. No idea what to call it yet.

The initial team is only going to consist of 3-5 people. Of course there is myself who will be doing a lot of the design and programming. I'll need to find a writer, server architect, and up to two other programmers. Later on I expect to bring on someone to do interface design, graphic design and customer relations. I'm not exactly sure how to go about finding these people yet. With the economy the way it is I'm sure there are tons out there who would be interested in doing something like this.

I'm sure over the coming weeks I'll have a lot more to post on this..........if I get to it.